Jelly enemy who could only be killed by falling into pits and an NPC variant who give you a very gross cola bottle she had in her pocket
You had to block this guy with a shield to flip him, his frame rate was based on his speed hence a 14 frame spin
Skull shaped slime
Regular Kobolds are like the Moblins of this game
Gross enemy who would only take damage while his eye was open. Both his eye and leg segments were separate in game so they could animate independantly
I put a big smear frame on this guy spitting to make it look like his brain has to fall back into his skull after. I have not idea if this is cute or gross?
Sandworm enemy
A tick, all this guy does is jump and land (and die I guess) but he became a very annoying enemy
One of the last enemies added to the project before the restart, he would keep away from the player and throw knives